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KlayGE goes to Android

PostPosted: Sun Dec 18, 2011 10:42 am
by gongminmin
After porting glloader to Android, KlayGE can be run on Android too. Technically, it’s only a empty framework.

Since I don’t have a real Android device, and the emulator can’t run OpenGL ES 2, I have to test it on an old Asus EeePC with Android x86. The empty framework “EmptyApp” runs well on it:

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Yes, it’s only Clear. No file reading, no font rendering. But as the very first step, it’s necessary.

Re: KlayGE goes to Android

PostPosted: Wed Dec 28, 2011 2:18 pm
by gongminmin
More samples work.
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