Custom Query (12 matches)
Status: closed (12 matches)
| Ticket | Summary | Owner | Type | Priority | Version | Resolution |
|---|---|---|---|---|---|---|
| #127 | High quality terrain | gongminmin | task | major | 4.2.0 | fixed |
| #136 | Screen Space Subsurface Scattering | gongminmin | enhancement | major | 4.2.0 | fixed |
| #141 | Tile-based Deferred Rendering | gongminmin | task | major | fixed | |
| #142 | Multi-resolution Layer | gongminmin | enhancement | major | fixed | |
| #158 | Skip small objects when possible | gongminmin | task | major | 4.3.0 | fixed |
| #160 | Rework on ParticleSystem | gongminmin | task | major | 4.3.0 | fixed |
| #163 | Per-technique macros | gongminmin | enhancement | major | 4.3.0 | fixed |
| #164 | Switch to ESM | gongminmin | task | major | 4.3.0 | fixed |
| #166 | Wrongly transparent pixels in BC1 encoder | gongminmin | defect | major | 4.3.0 | fixed |
| #168 | Utilize discard framebuffer to speed up render target switch | gongminmin | enhancement | major | 4.3.0 | fixed |
| #174 | Select mode for renderable | gongminmin | task | major | 4.3.0 | fixed |
| #150 | Ability to adjust the tile size in cache in Juda texture | gongminmin | enhancement | minor | 4.2.0 | fixed |
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