id summary owner type priority version reporter 194 Integrate skinning from ModelViewer to Deferred pipeline gongminmin task major 4.4.0 gongminmin 202 In-engine profiler gongminmin task major 4.4.0 gongminmin 222 Expose the constant buffer in RenderEffect gongminmin task major 4.4.0 gongminmin 161 Better normal representation in G-Buffer gongminmin enhancement major 4.4.0 gongminmin 165 Support platforms without float texture gongminmin enhancement major gongminmin 173 Occlus Rift Supports gongminmin enhancement major 4.3.0 gongminmin 176 Compute shader version of Tile-based Deferred Rendering gongminmin enhancement major 4.3.0 gongminmin 192 Improve on RenderEffect gongminmin enhancement major 4.4.0 gongminmin