id summary owner type priority component version 128 C++11 compliance gongminmin enhancement major Core 4.2.0 161 Better normal representation in G-Buffer gongminmin enhancement major Core-Rendering system 4.4.0 165 Support platforms without float texture gongminmin enhancement major Core-Rendering system 171 Build by Clang gongminmin enhancement major Build 4.3.0 172 Build Android version with cmake gongminmin enhancement major Build 4.3.0 173 Occlus Rift Supports gongminmin enhancement major Core-Rendering system 4.3.0 176 Compute shader version of Tile-based Deferred Rendering gongminmin enhancement major Core-Rendering system 4.3.0 179 Hierarchical scene object gongminmin enhancement major Core-Scene manager 4.3.0 185 Sensor input gongminmin task major Core-Input 186 Support function name decoration in dynamic loading gongminmin enhancement major GLLoader 189 Remove large binaries files from repository gongminmin enhancement major Build 4.4.0 190 D3D 11.2 support gongminmin enhancement major Plugins 4.4.0 192 Improve on RenderEffect gongminmin enhancement major Core-Rendering system 4.4.0 193 Make more samples runable under WinRT and Android gongminmin task major Samples 4.4.0 194 Integrate skinning from ModelViewer to Deferred pipeline gongminmin task major Core-Rendering system 4.4.0 195 Supports touch input on UI gongminmin enhancement major Core-UI system 4.4.0 196 No variable for dynamic indexed CBuffer gongminmin defect major DXBC2GLSL 4.4.0 202 In-engine profiler gongminmin task major Core-Rendering system 4.4.0 218 Converts textures in MeshJIT gongminmin enhancement major Tools 4.4.0 219 New naming scheme for binaries. gongminmin enhancement major Build 4.4.0 222 Expose the constant buffer in RenderEffect gongminmin task major Core-Rendering system 4.4.0 224 Sharing constant buffers between shader stages. gongminmin enhancement major Plugins 4.4.0 227 Adapt to ANGLE gongminmin enhancement major Plugins 4.4.0 228 Utilize OES_get_program_binary to speed up program cloning gongminmin enhancement major Plugins 4.4.0 56 D3D11 bytecode to GLSL compiler gongminmin task minor Tools 162 New algorithm for font's distance field calculation gongminmin enhancement minor Tools 4.3.0