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Ticket Resolution Summary Owner Reporter
#54 fixed Indirect lighting disappeared in OpenGL gongminmin gongminmin

Reported by gongminmin, 13 years ago.

description

Because SV_InstanceID is not recognized by Cg, the indirect light volume fails to drawn.

#55 fixed JudaTexViewer doesn't work in OpenGL gongminmin gongminmin

Reported by gongminmin, 13 years ago.

description

OpenGL plugin's copy to compressed texture still has some bugs.

#56 fixed D3D11 bytecode to GLSL compiler gongminmin gongminmin

Reported by gongminmin, 13 years ago.

description

The shader in KlayGE is mostly written in D3D11 HLSL or Cg. But the Cg to GLSL compiler is not good enough for every shader. So the best solution is generate GLSL from D3D11 bytecode. It's similar to  Mojoshader, but handles SM4 and SM5.

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