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Ticket Resolution Summary Owner Reporter
#180 fixed ShadowCubeMap sample crashes in D3D10 mode gongminmin gongminmin

Reported by gongminmin, 10 years ago.

description

Always crash on a D3D10 card.

#57 fixed Shadow cubemap doesn't work in OpenGL gongminmin gongminmin

Reported by gongminmin, 13 years ago.

description

The GS doesn't has a OpenGL version.

#121 fixed Separate deferred rendering and global illumination gongminmin gongminmin

Reported by gongminmin, 11 years ago.

description

Refactor deferred rendering framework, take GI codes out. The interface should be: 1. G-Buffers from DR to GI; 2. RSM from DR to GI; 3. Half-res GI result from GI to DR.

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