Custom Query (259 matches)
Results (61 - 63 of 259)
Ticket | Resolution | Summary | Owner | Reporter |
---|---|---|---|---|
#94 | fixed | Point light rotation in deferred layer | gongminmin | gongminmin |
description |
If a point light's matrix is more than a translation, the deferred layer can't render it correctly. |
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#95 | fixed | Large scale shadow map | gongminmin | gongminmin |
description |
A solution like parallel split shadow map or sample distribution shadow map for large scale scene. |
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#96 | fixed | Remove D3DX callings | gongminmin | gongminmin |
description |
Remove D3DX callings since it has been stop developed. |
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