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Ticket Resolution Summary Owner Reporter
#11 fixed Gamma correction gongminmin gongminmin

Reported by gongminmin, 13 years ago.

description

输入texture和输出render target都经过gamma矫正,参考文献: http://filmicgames.com/archives/299

#154 fixed Generate ocean waves on the fly gongminmin gongminmin

Reported by gongminmin, 11 years ago.

description

Instead of loading ocean wave textures from file, just generate them when starting.

#122 fixed Generate shadows before lighting in deferred rending gongminmin gongminmin

Reported by gongminmin, 11 years ago.

description

Refactor deferred rendering framework. Move the shadow generation (including RSM generation) in between G-Buffers and lighting. This will limit the number of shadowing light into 4, texture projection light into 1.

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