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Ticket Resolution Summary Owner Reporter
#32 fixed Implement Skinning with Dual Quaternions gongminmin gongminmin

Reported by gongminmin, 13 years ago.

description

Ref in  http://isg.cs.tcd.ie/projects/DualQuaternions/ 1. Add DQ in exporters. 2. Add DQ rendering.

#34 fixed Light volume in GI's virtual point light gongminmin gongminmin

Reported by gongminmin, 13 years ago.

description

Use light volume to speed up VPL

#35 fixed Support render-to-texture-array gongminmin gongminmin

Reported by gongminmin, 13 years ago.

description

Support D3D10+'s render to texture array

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