Ticket #176 (closed enhancement: fixed)
Compute shader version of Tile-based Deferred Rendering
| Reported by: | gongminmin | Owned by: | gongminmin |
|---|---|---|---|
| Priority: | major | Milestone: | 4.5.0 |
| Component: | Core-Rendering system | Version: | 4.3.0 |
| Keywords: | Cc: |
Description
Implement an optimized TBDR in compute shader. This is an extension of ticket #141.
Change History
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