id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc
224	Sharing constant buffers between shader stages.	gongminmin	gongminmin	"To reduce memory consumption and speed up cbuffers updating, sharing cbuffers in a shader object is necessary. Currently only D3D11 plugin has cbuffer support. So working on it only.

It's the first step of ticket #222."	enhancement	closed	major	4.5.0	Plugins	4.4.0	fixed		
