Custom Query (8 matches)
Status: closed (8 matches)
| Ticket | Summary | Owner | Type | Priority | Version | Resolution |
|---|---|---|---|---|---|---|
| #161 | Better normal representation in G-Buffer | gongminmin | enhancement | major | 4.4.0 | fixed |
| #165 | Support platforms without float texture | gongminmin | enhancement | major | fixed | |
| #173 | Occlus Rift Supports | gongminmin | enhancement | major | 4.3.0 | fixed |
| #176 | Compute shader version of Tile-based Deferred Rendering | gongminmin | enhancement | major | 4.3.0 | fixed |
| #192 | Improve on RenderEffect | gongminmin | enhancement | major | 4.4.0 | fixed |
| #194 | Integrate skinning from ModelViewer to Deferred pipeline | gongminmin | task | major | 4.4.0 | fixed |
| #202 | In-engine profiler | gongminmin | task | major | 4.4.0 | fixed |
| #222 | Expose the constant buffer in RenderEffect | gongminmin | task | major | 4.4.0 | fixed |
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