Custom Query (259 matches)

Filters
 
Columns

Show under each result:


Results (46 - 48 of 259)

Ticket Resolution Summary Owner Reporter
#176 fixed Compute shader version of Tile-based Deferred Rendering gongminmin gongminmin

Reported by gongminmin, 10 years ago.

description

Implement an optimized TBDR in compute shader. This is an extension of ticket #141.

#125 fixed Control D3D11 plugin's creation parameter gongminmin gongminmin

Reported by gongminmin, 11 years ago.

description

For example, enable to create an D3D11 level 9.3 device on a full D3D11 system.

#218 fixed Converts textures in MeshJIT gongminmin gongminmin

Reported by gongminmin, 10 years ago.

description

Converts all textures in materials to appropriate format automatically.

Note: See TracQuery for help on using queries.