Custom Query (259 matches)
Results (52 - 54 of 259)
Ticket | Resolution | Summary | Owner | Reporter |
---|---|---|---|---|
#87 | fixed | JudaTex packing tool | gongminmin | gongminmin |
description |
Automatically pack textures into a JudaTex?. Reference: http://www.blackpawn.com/texts/lightmaps/default.html |
|||
#88 | fixed | Combine gamma correction and color grading | gongminmin | gongminmin |
description |
Combine gamma correction and color grading into 1 post processor. |
|||
#89 | fixed | Refactor flipping in rendering system | gongminmin | gongminmin |
description |
1. Move the RequiresFlipping?() from FrameBuffer? to RenderEngine?, since it's rendering engine dependent, not per-frame buffer dependent. 2. Add a pre-defined macro KLAYGE_FLIPPING to shader, instead of a variable. 3. Consider flipping in CubeMapViewVector?. |
Note: See TracQuery
for help on using queries.