Changes between Initial Version and Version 1 of Ticket #168

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Timestamp:
08/18/13 11:17:09 (11 years ago)
Author:
gongminmin
Comment:

Done in changeset #94b2a48ddffe1250ae9c0f0d2adff30922491177.

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  • Ticket #168

    • Property status changed from new to closed
    • Property resolution changed from to fixed
    • Property milestone changed from to 4.4.0
  • Ticket #168 – description

    initial v1  
    1 Render target switch requires GPUs to restore data from memory. EXT_discard_framebuffer in OpenGL/ES and DiscardFrameBuffer in D3D11.1 speed up this process, especially on tile-based hardware. 
     1Render target switch requires GPUs to restore data from memory. EXT_discard_framebuffer in OpenGL ES and DiscardView in D3D11.1 speed up this process, especially on tile-based hardware.