Ticket #224 (closed enhancement: fixed)

Opened 5 years ago

Last modified 5 years ago

Sharing constant buffers between shader stages.

Reported by: gongminmin Owned by: gongminmin
Priority: major Milestone: 4.5.0
Component: Plugins Version: 4.4.0
Keywords: Cc:

Description

To reduce memory consumption and speed up cbuffers updating, sharing cbuffers in a shader object is necessary. Currently only D3D11 plugin has cbuffer support. So working on it only.

It's the first step of ticket #222.

Change History

Changed 5 years ago by gongminmin

  • status changed from new to closed
  • resolution set to fixed
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