Difference between revisions of "Regression testing"
From KlayGE
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| − | ! Sample !! NV Geforce GTX960 || AMD FirePro V3900 || Intel HD3000 | + | ! Sample !! NV Geforce GTX960 || AMD FirePro V3900 || Intel HD3000 |
|- | |- | ||
| − | ! Last test !! 2015/5/28 !! 2014/12/17 !! 2014/12/14 | + | ! Last test !! 2015/5/28 !! 2014/12/17 !! 2014/12/14 |
|- | |- | ||
| − | | AreaLighting | + | | AreaLighting || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes |
|- | |- | ||
| − | | AtmosphericScattering | + | | AtmosphericScattering || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes |
|- | |- | ||
| − | | CascadedShadowMap | + | | CascadedShadowMap || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes |
|- | |- | ||
| − | | CausticsMap || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes | + | | CausticsMap || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes |
|- | |- | ||
| − | | DeferredRendering | + | | DeferredRendering || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes |
|- | |- | ||
| − | | DetailedSurface | + | | DetailedSurface || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes |
|- | |- | ||
| − | | EnvLighting | + | | EnvLighting || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes |
|- | |- | ||
| − | | GlobalIllumination | + | | GlobalIllumination || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes |
|- | |- | ||
| − | | GPUParticleSystem | + | | GPUParticleSystem || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes |
|- | |- | ||
| − | | JudaTexViewer | + | | JudaTexViewer || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes |
|- | |- | ||
| − | | MotionBlurDoF | + | | MotionBlurDoF || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes |
|- | |- | ||
| − | | Ocean | + | | Ocean || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes |
|- | |- | ||
| − | | OrderIndependentTransparency | + | | OrderIndependentTransparency || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes |
|- | |- | ||
| − | | ParticleEditor | + | | ParticleEditor || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes |
|- | |- | ||
| − | | PostProcessing | + | | PostProcessing || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes |
|- | |- | ||
| − | | ProceduralTex | + | | ProceduralTex || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes |
|- | |- | ||
| − | | Reflection | + | | Reflection || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes |
|- | |- | ||
| − | | ScenePlayer | + | | ScenePlayer || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes |
|- | |- | ||
| − | | ShadowCubemap | + | | ShadowCubemap || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes |
|- | |- | ||
| − | | SSSSS | + | | SSSSS || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes |
|- | |- | ||
| − | | SubSurface | + | | SubSurface || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes |
|- | |- | ||
| − | | Text | + | | Text || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes |
|- | |- | ||
| − | | VideoTexture || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes | + | | VideoTexture || {{Yes}}Yes || {{Yes}}Yes || {{Yes}}Yes |
|} | |} | ||
| Line 541: | Line 541: | ||
|- | |- | ||
| VideoTexture || {{Yes}}Yes (No Dshow) || {{Yes}}Yes (No Dshow) | | VideoTexture || {{Yes}}Yes (No Dshow) || {{Yes}}Yes (No Dshow) | ||
| + | |} | ||
| + | |||
| + | == Mac OSX == | ||
| + | |||
| + | {| class="wikitable" | ||
| + | |- | ||
| + | ! Sample !! NV Geforce 650M | ||
| + | |- | ||
| + | ! Last test !! 2015/1/9 | ||
| + | |- | ||
| + | | AreaLighting || {{Yes}}Yes | ||
| + | |- | ||
| + | | AtmosphericScattering || {{Yes}}Yes | ||
| + | |- | ||
| + | | CascadedShadowMap || {{Yes}}Yes | ||
| + | |- | ||
| + | | CausticsMap || {{No}}Wrong results | ||
| + | |- | ||
| + | | DeferredRendering || {{Yes}}Yes | ||
| + | |- | ||
| + | | DetailedSurface || {{Yes}}Yes | ||
| + | |- | ||
| + | | EnvLighting || {{Yes}}Yes | ||
| + | |- | ||
| + | | GlobalIllumination || {{Yes}}Yes | ||
| + | |- | ||
| + | | GPUParticleSystem || {{Yes}}Yes | ||
| + | |- | ||
| + | | JudaTexViewer || {{Yes}}Yes | ||
| + | |- | ||
| + | | MotionBlurDoF || {{Yes}}Yes | ||
| + | |- | ||
| + | | Ocean || {{Yes}}Yes | ||
| + | |- | ||
| + | | OrderIndependentTransparency || {{Yes}}Yes | ||
| + | |- | ||
| + | | ParticleEditor || {{Yes}}Yes | ||
| + | |- | ||
| + | | PostProcessing || {{Yes}}Yes | ||
| + | |- | ||
| + | | ProceduralTex || {{Yes}}Yes | ||
| + | |- | ||
| + | | Reflection || {{Yes}}Yes | ||
| + | |- | ||
| + | | ScenePlayer || {{Yes}}Yes | ||
| + | |- | ||
| + | | ShadowCubemap || {{Yes}}Yes | ||
| + | |- | ||
| + | | SSSSS || {{Yes}}Yes | ||
| + | |- | ||
| + | | SubSurface || {{Yes}}Yes | ||
| + | |- | ||
| + | | Text || {{Yes}}Yes | ||
| + | |- | ||
| + | | VideoTexture || {{Yes}}Yes (No DShow) | ||
|} | |} | ||
Revision as of 07:49, 11 June 2015
This is the regression testing results on KlayGE's development version.
Contents
Windows
D3D11 level 11.1
| Sample | NV Geforce GTX960 |
|---|---|
| Last test | 2015/5/28 |
| AreaLighting | Yes |
| AtmosphericScattering | Yes |
| CascadedShadowMap | Yes |
| CausticsMap | Yes |
| DeferredRendering | Yes |
| DetailedSurface | Yes |
| EnvLighting | Yes |
| GlobalIllumination | Yes |
| GPUParticleSystem | Yes |
| JudaTexViewer | Yes |
| MotionBlurDoF | Yes |
| Ocean | Yes |
| OrderIndependentTransparency | Yes |
| ParticleEditor | Yes |
| PostProcessing | Yes |
| ProceduralTex | Yes |
| Reflection | Yes |
| ScenePlayer | Yes |
| ShadowCubemap | Yes |
| SSSSS | Yes |
| SubSurface | Yes |
| Text | Yes |
| VideoTexture | Yes |
D3D11 level 11.0
| Sample | NV Geforce GTX960 | AMD FirePro V3900 | NVS 4200M WinStore | WP8.1 Emulator |
|---|---|---|---|---|
| Last test | 2015/5/28 | 2014/12/17 | 2014/11/4 | 2014/11/4 |
| AreaLighting | Yes | Yes | Yes | Yes (only on >=2G) |
| AtmosphericScattering | Yes | Yes | Yes | Yes |
| CascadedShadowMap | Yes | Yes | Yes | Yes |
| CausticsMap | Yes | Yes | Yes | Yes |
| DeferredRendering | Yes | Yes | Yes | Yes (only on >=2G) |
| DetailedSurface | Yes | Yes | Yes | Yes |
| EnvLighting | Yes | Yes | Yes | Yes |
| GlobalIllumination | Yes | Yes | Yes | Yes (only on >=2G) |
| GPUParticleSystem | Yes | Yes | Yes | Yes |
| JudaTexViewer | Yes | Yes | Yes | Yes |
| MotionBlurDoF | Yes | Yes | Yes | Yes with precision issue |
| Ocean | Yes | Yes | Yes | Yes (only on >=1G) |
| OrderIndependentTransparency | Yes | Yes | Yes | Yes |
| ParticleEditor | Yes | Yes | Yes | Yes |
| PostProcessing | Yes | Yes | Yes | Yes |
| ProceduralTex | Yes | Yes | Yes | Yes |
| Reflection | Yes | Yes | Yes | Yes |
| ScenePlayer | Yes | Yes | Yes | Yes (only on >=2G) |
| ShadowCubemap | Yes | Yes | Yes | Yes |
| SSSSS | Yes | Yes | Yes | Yes |
| SubSurface | Yes | Yes | Yes | Yes |
| Text | Yes | Yes | Yes | Yes |
| VideoTexture | Yes | Yes | Yes (No Dshow) | Yes (No Dshow) |
D3D11 level 10.1
| Sample | NV Geforce GTX960 | Intel HD3000 |
|---|---|---|
| Last test | 2015/5/28 | 2015/6/5 |
| AreaLighting | Yes | Yes |
| AtmosphericScattering | Yes | Yes |
| CascadedShadowMap | Yes | Yes |
| CausticsMap | Yes | Yes |
| DeferredRendering | Yes | Yes |
| DetailedSurface | Yes | Yes |
| EnvLighting | Yes | Yes |
| GlobalIllumination | Yes | Yes |
| GPUParticleSystem | Yes | Yes |
| JudaTexViewer | Yes | Yes |
| MotionBlurDoF | Yes | Yes |
| Ocean | Yes | Yes |
| OrderIndependentTransparency | Yes | Yes |
| ParticleEditor | Yes | Yes |
| PostProcessing | Yes | Yes |
| ProceduralTex | Yes | Yes |
| Reflection | Yes | Yes |
| ScenePlayer | Yes | Yes |
| ShadowCubemap | Yes | Yes |
| SSSSS | Yes | Yes |
| SubSurface | Yes | Yes |
| Text | Yes | Yes |
| VideoTexture | Yes | Yes |
D3D11 level 10.0
| Sample | NV Geforce GTX960 | Intel HD3000 |
|---|---|---|
| Last test | 2015/5/28 | 2015/6/5 |
| AreaLighting | Yes | Yes |
| AtmosphericScattering | Yes | Yes |
| CascadedShadowMap | Yes | Yes |
| CausticsMap | Yes | Yes |
| DeferredRendering | Yes | Yes |
| DetailedSurface | Yes | Yes |
| EnvLighting | Yes | Yes |
| GlobalIllumination | Yes | Yes |
| GPUParticleSystem | Yes | Yes |
| JudaTexViewer | Yes | Yes |
| MotionBlurDoF | Yes | Yes |
| Ocean | Yes | Yes |
| OrderIndependentTransparency | Yes | Yes |
| ParticleEditor | Yes | Yes |
| PostProcessing | Yes | Yes |
| ProceduralTex | Yes | Yes |
| Reflection | Yes | Yes |
| ScenePlayer | Yes | Yes |
| ShadowCubemap | Yes | Yes |
| SSSSS | Yes | Yes |
| SubSurface | Yes | Yes |
| Text | Yes | Yes |
| VideoTexture | Yes | Yes |
D3D11 level 9.3
| Sample | NV Geforce GTX960 | Intel HD3000 |
|---|---|---|
| Last test | 2015/5/28 | 2015/6/9 |
| AreaLighting | Yes | Yes |
| AtmosphericScattering | Yes | Yes |
| CascadedShadowMap | Yes | Yes |
| CausticsMap | No SM3 | No SM3 |
| DeferredRendering | Yes | Yes |
| DetailedSurface | Yes | Yes |
| EnvLighting | Yes | Yes |
| GlobalIllumination | Yes | Yes |
| GPUParticleSystem | No SM3 | No SM3 |
| JudaTexViewer | Yes | Yes |
| MotionBlurDoF | Yes | Yes |
| Ocean | No SM3 | No SM3 |
| OrderIndependentTransparency | Yes | Yes |
| ParticleEditor | Yes | Yes |
| PostProcessing | Yes | Yes |
| ProceduralTex | Yes | Yes |
| Reflection | Yes | Yes |
| ScenePlayer | Yes | Yes |
| ShadowCubemap | Yes | Yes |
| SSSSS | Yes | Yes |
| SubSurface | Yes | Yes |
| Text | Yes | Yes |
| VideoTexture | Yes | Yes |
D3D11 level 9.2
| Sample | NV Geforce GTX960 | Intel HD3000 |
|---|---|---|
| Last test | 2015/5/28 | 2015/6/6 |
| AreaLighting | Too many dependent texture look up | Too many dependent texture look up |
| AtmosphericScattering | Too many arithmetic instruction (510/64) | Too many arithmetic instruction (510/64) |
| CascadedShadowMap | Too many dependent texture look up | Too many dependent texture look up |
| CausticsMap | No SM3 | No SM3 |
| DeferredRendering | Too many dependent texture look up | Too many dependent texture look up |
| DetailedSurface | Can't unroll shader | Can't unroll shader |
| EnvLighting | Yes | Yes |
| GlobalIllumination | Too many dependent texture look up | Too many dependent texture look up |
| GPUParticleSystem | No SM3 | No SM3 |
| JudaTexViewer | Yes | Yes |
| MotionBlurDoF | Can't unroll shader | Can't unroll shader |
| Ocean | No SM3 | No SM3 |
| OrderIndependentTransparency | No depth texture | No depth texture |
| ParticleEditor | Yes | Yes |
| PostProcessing | Too many dependent texture look up | Too many dependent texture look up |
| ProceduralTex | Too many dependent texture look up | Too many dependent texture look up |
| Reflection | Can't unroll shader | Can't unroll shader |
| ScenePlayer | Too many dependent texture look up | Too many dependent texture look up |
| ShadowCubemap | Yes | Yes |
| SSSSS | Too many dependent texture look up | Too many dependent texture look up |
| SubSurface | Yes | Yes |
| Text | Yes | Yes |
| VideoTexture | Yes | Yes |
D3D11 level 9.1
| Sample | NV Geforce GTX960 | Intel HD3000 |
|---|---|---|
| Last test | 2015/5/28 | 2015/6/6 |
| AreaLighting | Too many dependent texture look up | Too many dependent texture look up |
| AtmosphericScattering | Too many arithmetic instruction (510/64) | Too many arithmetic instruction (510/64) |
| CascadedShadowMap | Too many dependent texture look up | Too many dependent texture look up |
| CausticsMap | No SM3 | No SM3 |
| DeferredRendering | Too many dependent texture look up | Too many dependent texture look up |
| DetailedSurface | Can't unroll shader | Can't unroll shader |
| EnvLighting | Yes | Yes |
| GlobalIllumination | Too many dependent texture look up | Too many dependent texture look up |
| GPUParticleSystem | No SM3 | No SM3 |
| JudaTexViewer | Yes | Yes |
| MotionBlurDoF | Can't unroll shader | Can't unroll shader |
| Ocean | No SM3 | No SM3 |
| OrderIndependentTransparency | No depth texture | No depth texture |
| ParticleEditor | Yes | Yes |
| PostProcessing | Too many dependent texture look up | Too many dependent texture look up |
| ProceduralTex | Too many dependent texture look up | Too many dependent texture look up |
| Reflection | Can't unroll shader | Can't unroll shader |
| ScenePlayer | Too many dependent texture look up | Too many dependent texture look up |
| ShadowCubemap | Yes | Yes |
| SSSSS | Too many dependent texture look up | Too many dependent texture look up |
| SubSurface | Yes | Yes |
| Text | Yes | Yes |
| VideoTexture | Yes | Yes |
OpenGL
| Sample | NV Geforce GTX960 | AMD FirePro V3900 | Intel HD3000 |
|---|---|---|---|
| Last test | 2015/5/28 | 2014/12/17 | 2014/12/14 |
| AreaLighting | Yes | Yes | Yes |
| AtmosphericScattering | Yes | Yes | Yes |
| CascadedShadowMap | Yes | Yes | Yes |
| CausticsMap | Yes | Yes | Yes |
| DeferredRendering | Yes | Yes | Yes |
| DetailedSurface | Yes | Yes | Yes |
| EnvLighting | Yes | Yes | Yes |
| GlobalIllumination | Yes | Yes | Yes |
| GPUParticleSystem | Yes | Yes | Yes |
| JudaTexViewer | Yes | Yes | Yes |
| MotionBlurDoF | Yes | Yes | Yes |
| Ocean | Yes | Yes | Yes |
| OrderIndependentTransparency | Yes | Yes | Yes |
| ParticleEditor | Yes | Yes | Yes |
| PostProcessing | Yes | Yes | Yes |
| ProceduralTex | Yes | Yes | Yes |
| Reflection | Yes | Yes | Yes |
| ScenePlayer | Yes | Yes | Yes |
| ShadowCubemap | Yes | Yes | Yes |
| SSSSS | Yes | Yes | Yes |
| SubSurface | Yes | Yes | Yes |
| Text | Yes | Yes | Yes |
| VideoTexture | Yes | Yes | Yes |
OpenGL ES
| Sample | ANGLE D3D9 on Intel HD 3000 | ANGLE D3D11 on Intel HD 3000 |
|---|---|---|
| Last test | 2015/6/6 | 2015/6/6 |
| AreaLighting | Yes | Yes |
| AtmosphericScattering | Yes | Yes |
| CascadedShadowMap | Yes | Yes |
| CausticsMap | Yes | Yes |
| DeferredRendering | Yes | Yes |
| DetailedSurface | Yes | Yes |
| EnvLighting | Yes | Yes |
| GlobalIllumination | Yes | Yes |
| GPUParticleSystem | Yes | Yes |
| JudaTexViewer | Yes | Yes |
| MotionBlurDoF | Yes | Yes |
| Ocean | Yes | Yes |
| OrderIndependentTransparency | Yes | Yes |
| ParticleEditor | Yes | Yes |
| PostProcessing | Yes | Yes |
| ProceduralTex | Yes | Yes |
| Reflection | Yes | Yes |
| ScenePlayer | Yes | Yes |
| ShadowCubemap | Yes | Yes |
| SSSSS | Yes | Yes |
| SubSurface | Yes | Yes |
| Text | Yes | Yes |
| VideoTexture | Yes | Yes |
Android
| Sample | Google SDK emulator | Asua TF700T |
|---|---|---|
| Last test | 2014/12/11 | 2014/7/2 |
| AreaLighting | Yes | N/A |
| AtmosphericScattering | Yes | Can't have "while" in shader |
| CascadedShadowMap | Yes | Wrong result |
| CausticsMap | No SM3 | Wrong skybox |
| DeferredRendering | Yes | Wrong result |
| DetailedSurface | Too slow | Too slow |
| EnvLighting | Yes | N/A |
| GlobalIllumination | Yes | Wrong result |
| GPUParticleSystem | No SM3 | Can't have "while" in shader |
| JudaTexViewer | Too slow | Too slow |
| MotionBlurDoF | No python | No python |
| Ocean | No SM3 | Time out |
| OrderIndependentTransparency | Yes | Time out |
| ParticleEditor | Yes | No particle |
| PostProcessing | Yes | No object |
| ProceduralTex | Yes | Yes |
| Reflection | Yes | Wrong result |
| ScenePlayer | No python | No python |
| ShadowCubemap | Yes | Crash |
| SSSSS | No MRT | Can't unroll shader |
| SubSurface | Yes | Yes |
| Text | Yes | Yes |
| VideoTexture | Yes (No Dshow) | Yes (No Dshow) |
Mac OSX
| Sample | NV Geforce 650M |
|---|---|
| Last test | 2015/1/9 |
| AreaLighting | Yes |
| AtmosphericScattering | Yes |
| CascadedShadowMap | Yes |
| CausticsMap | Wrong results |
| DeferredRendering | Yes |
| DetailedSurface | Yes |
| EnvLighting | Yes |
| GlobalIllumination | Yes |
| GPUParticleSystem | Yes |
| JudaTexViewer | Yes |
| MotionBlurDoF | Yes |
| Ocean | Yes |
| OrderIndependentTransparency | Yes |
| ParticleEditor | Yes |
| PostProcessing | Yes |
| ProceduralTex | Yes |
| Reflection | Yes |
| ScenePlayer | Yes |
| ShadowCubemap | Yes |
| SSSSS | Yes |
| SubSurface | Yes |
| Text | Yes |
| VideoTexture | Yes (No DShow) |
iOS
| Sample | Apple emulator | iPad2 |
|---|---|---|
| Last test | 2015/1/18 | 2015/1/18 |
| AreaLighting | Dead | Incomplete FBO |
| AtmosphericScattering | Yes | Yes |
| CascadedShadowMap | Dead | Incomplete FBO |
| CausticsMap | Yes | No GL_ARB_standard_derivatives |
| DeferredRendering | Dead | Out of memory |
| DetailedSurface | FXMLJIT failed | No GL_ARB_standard_derivatives |
| EnvLighting | Yes | Yes |
| GlobalIllumination | Dead | Incomplete FBO |
| GPUParticleSystem | No particle | No GL_ARB_standard_derivatives |
| JudaTexViewer | Yes | Yes |
| MotionBlurDoF | No python | No python |
| Ocean | FXMLJIT failed | No GL_ARB_standard_derivatives |
| OrderIndependentTransparency | Yes | Yes |
| ParticleEditor | Yes | No particle |
| PostProcessing | Dead | Incomplete FBO |
| ProceduralTex | Yes | Yes |
| Reflection | Dead | No GL_ARB_shader_texture_lod |
| ScenePlayer | No python | No python |
| ShadowCubemap | Yes | Yes |
| SSSSS | Black screen | No MRT |
| SubSurface | Dead | Yes |
| Text | Yes | Yes |
| VideoTexture | Yes (No Dshow) | Yes (No Dshow) |