Difference between revisions of "Directory structure"
From KlayGE
m (Ru link) |
Gongminmin (Talk | contribs) m (moved Directory Structure to Directory structure) |
(No difference)
| |
Latest revision as of 22:17, 24 March 2012
Here's a complete description of the KlayGE directory
\bin
compiled DLLs and EXEs
\Build
Project files
\Core
Core files of KlayGE
\Include
Core headers
\Src
Core source files
\Audio
Audio engine core source files
\Input
Input engine core source files
\Kernel
Kernel source files
\Net
Network engine core source files
\Pack
Packing system core source files
\Render
Rendering engine core source files
\Scene
Scene manager core source files
\Script
Script engine core source files
\Show
Show engine core source files
\Doc
Documentation
\Exporters
\3DSMax
\MeshML
3ds max export plug-in
\media
Media files
\Fonts
Font files
\Models
model files
\RenderFX
Rendering effect scripts
\Textures
Texture files
\Plugins
Plug-in files
\Include
Plug-in header files
\Src
Plug-in source files
\Audio
Audio engine plug-in source files
\AudioDataSource
Audio data source plug-in source files
\Input
Input engine plug-in source files
\Render
Rendering engine plug-in source files
\Scene
Scene mananger plug-in source files
\Show
Show engine plug-in source files
\Terrain
Terrain plug-in source files
\Samples
Samples source files of KlayGE
\Tools
Tool files
\Bin
Compiled tools
\DistanceMapCreator
Tool to use height map to build distance map
\GLCompatibility
OpenGL compatibility testing tool
\HDRCompressor
HDR texture compress tool
\KFontGen
Font converter
\NormalMapCompressor
Normal map texture compress tool
\NormalMapGen
Tool to use height map to build normal map
\lib
Compiled static library