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  • = GPU Particle System = [[File:Gpuparticlesystem.jpg|200px|thumb|right|GPU Particle System]]
    8 KB (728 words) - 00:35, 25 December 2014
  • Packing system core source files Font files
    2 KB (215 words) - 22:17, 24 March 2012
  • * [[System requirements]] * [[Effect system]]: Cross platform rendering effect system.
    2 KB (281 words) - 01:27, 29 June 2015
  • #[[Packing system]] = GPU Particle System =
    8 KB (997 words) - 00:33, 25 December 2014
  • === Integrate physics System === === Integrate modern GUI System ===
    3 KB (487 words) - 01:47, 12 May 2014
  • * [[Particle system]]. * Distance-based font system, takes advantages from both vector fonts and bitmap fonts.
    3 KB (401 words) - 02:02, 25 December 2016
  • Keep improving engineering system. A new distance-based font generation algorithm. Suggested by He Zhou.
    15 KB (2,092 words) - 04:13, 25 December 2016
  • * [[Effect system]]: Кросс-платформенная система визуализа * [[Font system]]: Поддержка растровых и векторных шрифто
    3 KB (107 words) - 01:28, 29 June 2015
  • ... format's read and write. It's based on [[KlayGE]]'s distinguishing [[font system]].
    225 B (33 words) - 12:07, 30 April 2012

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