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Welcome to [[KlayGE|Klay Game Engine]]'s wiki website. This wiki focus on building a knowledge base of [[KlayGE]].
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Welcome to [[KlayGE|Klay Game Engine]]'s wiki website. This wiki focus on building a knowledge base of [[KlayGE]]. To prevent spam editing, only users '''with accounts and confirmed e-mail addresses''' have the right to edit this wiki.
  
 
[[KlayGE]] is an open source, cross-platform game engine with plugin-based architecture. The explicit goal of KlayGE is to arm your engine with cutting-edge technology. It provides a framework to make game development, testing, porting as simple as possible. KlayGE can cover platforms from the high-end to the low-end at most one year before it's release.
 
[[KlayGE]] is an open source, cross-platform game engine with plugin-based architecture. The explicit goal of KlayGE is to arm your engine with cutting-edge technology. It provides a framework to make game development, testing, porting as simple as possible. KlayGE can cover platforms from the high-end to the low-end at most one year before it's release.

Revision as of 06:48, 3 January 2011

Welcome to Klay Game Engine's wiki website. This wiki focus on building a knowledge base of KlayGE. To prevent spam editing, only users with accounts and confirmed e-mail addresses have the right to edit this wiki.

KlayGE is an open source, cross-platform game engine with plugin-based architecture. The explicit goal of KlayGE is to arm your engine with cutting-edge technology. It provides a framework to make game development, testing, porting as simple as possible. KlayGE can cover platforms from the high-end to the low-end at most one year before it's release.

Introduction

Samples

KlayGE contains dozens of sample programs to show various kinds of features.

Future

Any wish to KlayGE's future? Just request it in Wishlist.

Subprojects

KlayGE has some independent subprojects. They can be used without including KlayGE itself.