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After monthes of development, KlayGE 3.8.0 be released at the end of February. Rendering plug-ins contain D3D9/D3D10/D3D11/OpenGL. KlayGE will be the first D3D11-supported game engine!
To a certain extent, a D3D10 shader can be compiled to D3D9 shader. The support capability of D3D10 will be greatly enhanced. Aside of those 4 features mentioned previously, Geometry Shader and Integer Texture, and even Stream output, can be fully supported now.
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