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How time flies. It’s another 6 months. A new version of KlayGE, 4.13, is ready to go. During this development cycle, many users provide great suggestions and bug reports via github and the forum. Thanks again for all your helps. Since I’m a little busy on work in the last half year, and I have more open source projects to work, my spare time on KlayGE is much lesser then before. Not all planned features are finished. Apologies if there is any problem in this release.
The highlight features of KlayGE 4.13 are:
Improvements in engine
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Hardware MSAA in deferred rendering framework.
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Render to MSAA texture support.
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Enhance the code reuse ability of RenderTechnique.
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Use new hardware features to speed up rendering.[/zh]
[en]A new video playback plugin based on media foundation.
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A more efficient file packing system.
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Performance optimizations in KGEditor.
Improvements in engineering
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Refactor on building scripts.
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Managing C# projects with CMake.
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Cleanups disabled warnings.
Others
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Multiple bugs fixed and performance optimization.
KlayGE 4.13 is still in dual licensing: A open source license GPL and a proprietary one KlayGE Proprietary License (KPL). Details in Licensing.
You can download KlayGE 4.13 here.
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