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From NVIDIA's newsletter: The first CUDA 4.1 release candidate (RC1) is now available to GPU Computing Registered Developers. This is a great opportunity to try the new compiler, enhanced libraries, and improved development tools we’ve added to the CUDA Toolkit for this release. We’re looking forward to hearing your experiences (good and bad) so we can make CUDA 4.1 the best release yet! Please login to download your copy of CUDA Toolkit 4.1 and updated SDK code samples. If you encounter any problems, please use the Bug Report link in your registered developer account. https://nvde ...
From the new website of Kinect for Windows,Kinect for Windows SDK Beta 2 is released. The Kinect for Windows SDK gives developers easy access to the capabilities offered by the Microsoft Kinect device connected to computers running the Windows 7 operating system and Windows 8 Developer Preview. It includes drivers, rich APIs for raw sensor streams and human motion tracking, installation documents, and resource materials. It provides Kinect capabilities to developers who build applications with C++, C#, or Visual Basic by using Microsoft Visual Studio 2010. This SDK is designed for ...
不经意间发现已经有很小一部分Gamefest 2011的演讲已经可以下载到了,包括: Modern Texture Content Pipelines (UK) Modern Texture Content Pipelines (US) Tiled Resources for Xbox 360 and Direct3D 11 (UK) 完整的列表早已公开,但还没提供下载链接。上面那三个(或者说两个)就当作先睹为快吧。 它们的代码分别也可以在这里和这里找到。
NVIDIA新发布了R285.62的WHQL驱动,从古老的GeForce 6到最新的500系列桌面和笔记本GPU,以及ION GPU都支持。这款驱动有针对Battlefield 3、Rage和Batman: Arkham City优化。 另外,R285.62支持OpenGL 4.2和OpenCL 1.1。3D Vision控制器的驱动也包含在里面了。 下载链接如下: 桌面显卡的R285.62 Win7 / Vista版 R285.62 Vista / Win7 64-bit R285.62 Vista / Win7 32-bit 笔记本显卡的R285.62 Win7 / Vista版 Verde (notebook) R285.62 Vista / Win7 64-bit Verde (notebook) R285.62 Vista / Win7 32-bit 桌面显卡的R285.58 WinXP版 R285.58 XP 64-bit R285.58 XP 32-bit
Windows 8 developer preview不但向开发者提供了Win8和VS2011的预览,还在其中隐藏了之前没有宣布过的Direct3D 11.1。现在,D3D11.1的初期文档也出现在MSDN中,让我们来看看D3D11.1提供了哪些新特性。 已经添加入D3D11.1的新功能有: Shader tracing。在API层面提供更多调试shader的能力。 Direct3D device sharing。让D3D 10的API和D3D 11的API可以共享同一个渲染设备。 Check support of new Direct3D 11.1 features and formats。更新了ID3D11Device::CheckFeatureSupport和ID3D11Device::CheckFormatSupport,以支持D3D 11.1和DXGI 1.2提供的新格式。 Create larger constant buffers than a shader can access。可以建立超 ...
在VirtualBox上装好Win8之后发现不能联网,因为没找到网卡驱动。经过排列组合的测试之后,发现在Network里面,Attached to选择Bridged Adapter,Adapter Type选择IntelPRO/1000 MT Desktop (82540EM)可以解决问题。 想要关机的时候,发现Start没有shut down了。新的关机方法是,鼠标移到左下角,就会出现一个浮动菜单。菜单第一项是Settings,点击后右边会滑出一个框,关机就在里面。
上周微软在BUILD上公开了Windows 8 developer preview,并提供了可以自由下载的镜像。下面我们就来看看如何在VirtualBox这个开源虚拟程序上安装Win 8。 首先,你需要下载并安装一个最新版的VirtualBox;并下载一份Windows 8 developer preview DVD镜像;在BIOS中打开硬件的虚拟化设定(很重要)。 打开VirtualBox,建立一个新的虚拟机。进入设置,General的OS Type中选择Other Windows。 在虚拟机的设置里面,System中,Moherboard页面设置预留内存1024 MB,或者更大;把Chipset设置成ICH9;勾选Enable IO APIC(很重要)。 Acceleration页面勾选EnableVT-x/AMD-V以及Enable Nested Paging。 Display中,勾选Enab ...
[zh] SIGGRAPH course “Advances in Real-Time Rendering in 3D Graphics and Games”的幻灯片和视频已经开放下载了,可以在这里找到。感谢Natalya Tatarchuk和其他作者的精彩演讲。 [/zh] [en] The slides and videos presented in the SIGGRAPH course “Advances in Real-Time Rendering in 3D Graphics and Games” is now available. You can download them here. Thanks Natalya Tatarchuk and all the speakers for your wonderful presentations. [/en]
CryENGINE 3 SDK, core of Crytek’s technology, is now available for free for non-commercial works: Anyone can now download a full version of the best All-In-One Game Development Engine, for free and use it without charge for non-commercial game development. You can try out the fastest toolset for creating game worlds and use the power of CryENGINE 3 in your own games. [caption id="attachment_1391" align="aligncenter" width="700" caption="CryENGINE 3 sandbox"][/caption] More information and download (658MB) HERE. 1. Is the CryENGINE 3 SDK really free to use? Yes. Anyone can now downlo ...
OpenGL 4.2发布当天,NVIDIA就发布了支持OpenGL 4.2的驱动。现在AMD也发布了支持4.2的新驱动Catalyst 11.8 Preview。 Windows版下载 Linux版下载 详细信息请看这里。